package engine.graphics.resources
{
	public class RxGPUResource
	{
		protected var m_refCount:uint;
		public static var s_allResources:Vector.<RxGPUResource> = new Vector.<RxGPUResource>;
		
		public function RxGPUResource()
		{
			this.m_refCount = 1;
			s_allResources.push(this);
		}
		
		public static function GetAllResources() : Vector.<RxGPUResource>
		{
			return s_allResources;
		}
	}
}